21S SPUR-FLYS

CHAMPS - CHARTER HIGH SCHOOL OF ARTS-MULTIMEDIA & PERFORMING · Van Nuys, California · High School

Season

Matches49
Record 34–15–0 from 49 scored
Win rate 69%
Avg for91.8
Avg against62.4
Events5
With footage0
Analysed0

Power ratings

Avg CCWM26.5over 5 events
Avg OPR56.1
Avg DPR29.6lower is better
Elo171749 matches
EventCCWMOPR DPRAlliancesFit
Maker Faire OC - MS/HS - Day 1 - robotics is ez: VEX -21.0 35.4 56.4 8 R² 0.533 · ±29.57 pts
Maker Faire OC - MS/HS - Day 2 - robotics is ez: VEX 29.5 48.1 18.6 7 R² 0.392 · ±32.93 pts
Great Planes Signature Event: High School VEX V5 Rob 41.2 72.8 31.6 13 R² 0.471 · ±26.88 pts
Rumble in the Desert: VEX V5 Robotics Competition : 37.6 59.2 21.6 11 R² 0.383 · ±32.91 pts
starting is ez - MS/HS Blended: VEX V5 Robotics Comp 45.2 65.2 20.0 10 R² 0.337 · ±37.52 pts

OPR is what this team contributed to its own alliance's score, DPR what it allowed the opposing alliance, and CCWM the difference. All three are solved across every alliance at that event at once, so they do not depend on who the team was paired with — which win rate and average score both do.

Read them as rankings, not quantities. The fit column is honest about the precision: these explain roughly a third of score variance, and each team's figure rests on about five alliances. DPR can even come out slightly negative, which is the least-squares fit overshooting rather than a team causing negative points.

A team playing pure defense suppresses opponents instead of scoring, so it shows as low OPR and low DPR. That is why CCWM is the column to lead with — at the Mall of America event the undefeated winner ranked 6th on OPR and 1st on CCWM.

Allies

TeamNameTogether EliminationsRecordWin rate
227R Reverie 5 3 5–0–0 100%
3642R T-ReX 3 3 2–1–0 67%
471B Moonshot 3 3 2–1–0 67%
8917B Armageddon 2 2 1–1–0 50%
471A APEX 2 1 1–1–0 50%
404S Sticky Keys Enabled 2 — 1–1–0 50%
1064G OPS - G Force 1 — 1–0–0 100%
11211Y Yogurt 1 — 1–0–0 100%
13713A SharkByte 1 — 1–0–0 100%
21C SPUR-FLYS 1 — 1–0–0 100%
2468Y ARTEMIS 1 — 1–0–0 100%
2499A Astral 1 — 1–0–0 100%

Top 12 of 38 distinct allies.

Sorted by elimination partnerships first, then by how often they played together. That order is the point: a qualification partner is a random draw, so playing with someone repeatedly says nothing about either team. An elimination partner was chosen in alliance selection — so even one says something, because it is either who picked them or who they picked.

The record is the pair's record in the matches they played together, which is the only record that describes the pairing rather than either team on its own.